Introduces internal/layout package for centralized path construction,
migrates templates from name-based TEXT primary keys to UUID PKs with
team-scoped directories (WRENN_DIR/images/teams/{team_id}/{template_id}).
The built-in minimal template uses sentinel zero UUIDs. Proto messages
carry team_id + template_id alongside deprecated template name field.
Team deletion now cleans up template files across all hosts.
Snapshot race fix:
- Pre-mark sandbox as "paused" in DB before issuing CreateSnapshot and
PauseSandbox RPCs, preventing the reconciler from marking it "stopped"
during the flatten window when the sandbox is gone from the host
agent's in-memory map but DB still says "running"
- Revert status to "running" on RPC failure
- Check ctx.Err() before writing response to avoid writing to dead
connections when client disconnects during long snapshot operations
Delete auth fix:
- Block non-admin deletion of platform templates (team_id = all-zeros)
at DELETE /v1/snapshots/{name} with 403, preventing file deletion
before the team ownership check fails
Sparse dd:
- Add conv=sparse to dd in FlattenSnapshot so flattened images preserve
sparseness (~200MB actual vs 5GB logical)
Default disk size:
- Change default disk_size_mb from 20GB to 5GB across migration,
manager, service, build, and EnsureImageSizes
- Disable split-button dropdown arrow for platform templates in
dashboard snapshots page (teams cannot delete platform templates)
Consolidate 16 migrations into one with UUID columns for all entity
IDs. TEXT is kept only for polymorphic fields (audit_logs.actor_id,
resource_id) and template names. The id package now generates UUIDs
via google/uuid, with Format*/Parse* helpers for the prefixed wire
format (sb-{uuid}, usr-{uuid}, etc.). Auth context, services, and
handlers pass pgtype.UUID internally; conversion to/from prefixed
strings happens at API and RPC boundaries. Adds PlatformTeamID
(all-zeros UUID) for shared resources.
Introduces an append-only audit trail for all user and system actions:
sandbox lifecycle (create/pause/resume/destroy/auto-pause), snapshots,
team rename, API key create/revoke, member add/remove/leave/role_update,
and BYOC host add/delete/marked_down/marked_up.
- New audit_logs table (migration) with team_id, actor, resource,
action, scope (team|admin), status (success|info|warning|error),
metadata, and created_at
- AuditLogger (internal/audit) with named fire-and-forget methods per
event; system actor used for background events (HostMonitor, TTL reaper)
- GET /v1/audit-logs: JWT-only, cursor pagination (max 200), multi-value
filters for resource_type and action (comma-sep or repeated params);
members see team-scoped events only, admins/owners see all
- AuthContext extended with APIKeyID + APIKeyName so API key requests
record meaningful actor identity
- HostMonitor wired with AuditLogger for auto-pause and host marked_down
Replaces the hardcoded CP_HOST_AGENT_ADDR single-agent setup with a
DB-driven registration system supporting multiple host agents (BYOC).
Key changes:
- Host agents register via one-time token, receive a 7-day JWT + 60-day
refresh token; heartbeat loop auto-refreshes on 401/403 and pauses all
sandboxes if refresh fails
- HostClientPool: lazy Connect RPC client cache keyed by host ID, replacing
the single static agent client throughout the API and service layers
- RoundRobinScheduler: picks an online host for each new sandbox via
ListActiveHosts; extensible for future scheduling strategies
- HostMonitor (replaces Reconciler): passive heartbeat staleness check marks
hosts unreachable and sandboxes missing after 90s; active reconciliation
per online host restores missing-but-alive sandboxes and stops orphans
- Graceful host delete: returns 409 with affected sandbox list without
?force=true; force-delete destroys sandboxes then evicts pool client
- Snapshot delete broadcasts to all online hosts (templates have no host_id)
- sandbox.Manager.PauseAll: pauses all running VMs on CP connectivity loss
- New migration: host_refresh_tokens table with token rotation (issue-then-
revoke ordering to prevent lockout on mid-rotation crash)
- New sandbox status 'missing' (reversible, unlike 'stopped') and host
status 'unreachable'; both reflected in OpenAPI spec
- Fix: refresh token auth failure now returns 401 (was 400 via generic
'invalid' substring match in serviceErrToHTTP)
- Snapshot delete: make agent RPC failure a hard error so DB record is
not removed when files cannot be deleted from disk
- Snapshot overwrite: call agent to delete old files before removing the
DB record, preventing stale memfile.{uuid} generations from accumulating
on disk across repeated overwrites
- Sandbox destroy: only swallow CodeNotFound from the agent (sandbox
already gone / TTL-reaped); any other error now propagates to the caller
instead of being silently ignored
Moves business logic from API handlers into internal/service/ so that
both the REST API and the upcoming dashboard can share the same operations
without duplicating code. API handlers now delegate to the service layer
and only handle HTTP-specific concerns (request parsing, response formatting).
Implement email/password auth with JWT sessions and API key auth for
sandbox lifecycle. Users get a default team on signup; sandboxes,
snapshots, and API keys are scoped to teams.
- Add user, team, users_teams, and team_api_keys tables (goose migrations)
- Add JWT middleware (Bearer token) for user management endpoints
- Add API key middleware (X-API-Key header, SHA-256 hashed) for sandbox ops
- Add signup/login handlers with transactional user+team creation
- Add API key CRUD endpoints (create/list/delete)
- Replace owner_id with team_id on sandboxes and templates
- Update all handlers to use team-scoped queries
- Add godotenv for .env file loading
- Update OpenAPI spec and test UI with auth flows
Add SafeName validator (allowlist regex) to reject directory traversal
in user-supplied template and snapshot names. Validated at both API
handlers (400 response) and sandbox manager (defense in depth).
Refactor CreateNetwork with rollback slice so partially created
resources (namespace, veth, routes, iptables rules) are cleaned up
on any error. Refactor RemoveNetwork to collect and return errors
instead of silently ignoring them.
- Replace reflink rootfs copy with device-mapper snapshots (shared
read-only loop device per base template, per-sandbox sparse CoW file)
- Add devicemapper package with create/restore/remove/flatten operations
and refcounted LoopRegistry for base image loop devices
- Fix pause ordering: destroy VM before removing dm-snapshot to avoid
"device busy" error (FC must release the dm device first)
- Add test UI at GET /test for sandbox lifecycle management (create,
pause, resume, destroy, exec, snapshot create/list/delete)
- Fix DirSize to report actual disk usage (stat.Blocks * 512) instead
of apparent size, so sparse CoW files report correctly
- Add timing logs to pause flow for performance diagnostics
- Fix all lint errors across api, network, vm, uffd, and sandbox packages
- Remove obsolete internal/filesystem package (replaced by devicemapper)
- Update CLAUDE.md with device-mapper architecture documentation
Implement full snapshot lifecycle: pause (snapshot + free resources),
resume (UFFD-based lazy restore), and named snapshot templates that
can spawn new sandboxes from frozen VM state.
Key changes:
- Snapshot header system with generational diff mapping (inspired by e2b)
- UFFD server for lazy page fault handling during snapshot restore
- Stable rootfs symlink path (/tmp/fc-vm/) for snapshot compatibility
- Templates DB table and CRUD API endpoints (POST/GET/DELETE /v1/snapshots)
- CreateSnapshot/DeleteSnapshot RPCs in hostagent proto
- Reconciler excludes paused sandboxes (expected absent from host agent)
- Snapshot templates lock vcpus/memory to baked-in values
- Proper cleanup of uffd sockets and pause snapshot files on destroy