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forked from wrenn/wrenn
Files
wrenn-releases/pkg/service/sandbox.go
Rafeed M. Bhuiyan 05ddf62399 v0.2.0 (#50)
Co-authored-by: Tasnim Kabir Sadik <tksadik@omukk.dev>

Reviewed-on: wrenn/wrenn#50
2026-05-24 21:10:37 +00:00

774 lines
29 KiB
Go

package service
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"time"
"connectrpc.com/connect"
"github.com/jackc/pgx/v5/pgtype"
"git.omukk.dev/wrenn/wrenn/pkg/db"
"git.omukk.dev/wrenn/wrenn/pkg/id"
"git.omukk.dev/wrenn/wrenn/pkg/lifecycle"
"git.omukk.dev/wrenn/wrenn/pkg/scheduler"
"git.omukk.dev/wrenn/wrenn/pkg/validate"
pb "git.omukk.dev/wrenn/wrenn/proto/hostagent/gen"
)
// SandboxEventPublisher writes sandbox lifecycle events to the Redis stream.
type SandboxEventPublisher func(ctx context.Context, event SandboxStateEvent)
// SandboxStateEvent is the event payload published to the Redis stream.
type SandboxStateEvent struct {
Event string `json:"event"`
SandboxID string `json:"sandbox_id"`
TeamID string `json:"team_id,omitempty"`
HostID string `json:"host_id"`
HostIP string `json:"host_ip,omitempty"`
Metadata map[string]string `json:"metadata,omitempty"`
Error string `json:"error,omitempty"`
Timestamp int64 `json:"timestamp"`
}
// SandboxService provides sandbox lifecycle operations shared between the
// REST API and the dashboard.
type SandboxService struct {
DB *db.Queries
Pool *lifecycle.HostClientPool
Scheduler scheduler.HostScheduler
PublishEvent SandboxEventPublisher
}
// SandboxCreateParams holds the parameters for creating a sandbox.
type SandboxCreateParams struct {
TeamID pgtype.UUID
Template string
VCPUs int32
MemoryMB int32
TimeoutSec int32
}
// MinTimeoutSec mirrors internal/sandbox.MinTimeoutSec. Sub-minute TTLs race
// the post-create startup window (DB insert → /init → memory loader); the
// agent silently clamps anyway, but the CP must clamp too so the DB record
// agrees with what the agent runs. 0 is preserved (no TTL).
const MinTimeoutSec int32 = 60
// clampTimeout normalises a caller-supplied TTL the same way the host agent
// does. Keep in sync with internal/sandbox.clampTimeout.
func clampTimeout(timeoutSec int32) int32 {
if timeoutSec <= 0 {
return 0
}
if timeoutSec < MinTimeoutSec {
return MinTimeoutSec
}
return timeoutSec
}
// agentForSandbox looks up the host for the given sandbox and returns a client.
func (s *SandboxService) agentForSandbox(ctx context.Context, sandboxID pgtype.UUID) (hostagentClient, db.Sandbox, error) {
sb, err := s.DB.GetSandbox(ctx, sandboxID)
if err != nil {
return nil, db.Sandbox{}, fmt.Errorf("sandbox not found: %w", err)
}
agent, err := s.agentForHost(ctx, sb.HostID)
if err != nil {
return nil, db.Sandbox{}, err
}
return agent, sb, nil
}
// agentForHost returns the host client by host UUID, skipping the sandbox
// lookup. Used by callers that already have a db.Sandbox in hand.
func (s *SandboxService) agentForHost(ctx context.Context, hostID pgtype.UUID) (hostagentClient, error) {
host, err := s.DB.GetHost(ctx, hostID)
if err != nil {
return nil, fmt.Errorf("host not found: %w", err)
}
agent, err := s.Pool.GetForHost(host)
if err != nil {
return nil, fmt.Errorf("get agent client: %w", err)
}
return agent, nil
}
func (s *SandboxService) publishEvent(ctx context.Context, event SandboxStateEvent) {
if s.PublishEvent != nil {
s.PublishEvent(ctx, event)
}
}
// hostagentClient is a local alias to avoid the full package path in signatures.
type hostagentClient = interface {
CreateSandbox(ctx context.Context, req *connect.Request[pb.CreateSandboxRequest]) (*connect.Response[pb.CreateSandboxResponse], error)
DestroySandbox(ctx context.Context, req *connect.Request[pb.DestroySandboxRequest]) (*connect.Response[pb.DestroySandboxResponse], error)
PauseSandbox(ctx context.Context, req *connect.Request[pb.PauseSandboxRequest]) (*connect.Response[pb.PauseSandboxResponse], error)
ResumeSandbox(ctx context.Context, req *connect.Request[pb.ResumeSandboxRequest]) (*connect.Response[pb.ResumeSandboxResponse], error)
PingSandbox(ctx context.Context, req *connect.Request[pb.PingSandboxRequest]) (*connect.Response[pb.PingSandboxResponse], error)
GetSandboxMetrics(ctx context.Context, req *connect.Request[pb.GetSandboxMetricsRequest]) (*connect.Response[pb.GetSandboxMetricsResponse], error)
FlushSandboxMetrics(ctx context.Context, req *connect.Request[pb.FlushSandboxMetricsRequest]) (*connect.Response[pb.FlushSandboxMetricsResponse], error)
CreateSnapshot(ctx context.Context, req *connect.Request[pb.CreateSnapshotRequest]) (*connect.Response[pb.CreateSnapshotResponse], error)
}
// Create creates a new sandbox asynchronously: picks a host, inserts a
// "starting" DB record, fires the agent RPC in a background goroutine, and
// returns the sandbox immediately. The background goroutine publishes a
// sandbox event to the Redis stream when the operation completes.
func (s *SandboxService) Create(ctx context.Context, p SandboxCreateParams) (db.Sandbox, error) {
if p.Template == "" {
p.Template = "minimal-ubuntu"
}
if err := validate.SafeName(p.Template); err != nil {
return db.Sandbox{}, fmt.Errorf("invalid template name: %w", err)
}
if p.VCPUs <= 0 {
p.VCPUs = 1
}
if p.MemoryMB <= 0 {
p.MemoryMB = 512
}
p.TimeoutSec = clampTimeout(p.TimeoutSec)
// Resolve template name → (teamID, templateID). System base templates are
// platform-owned rows like any other, so the lookup handles them too (the
// query also matches platform templates for any team).
tmpl, err := s.DB.GetTemplateByTeam(ctx, db.GetTemplateByTeamParams{Name: p.Template, TeamID: p.TeamID})
if err != nil {
return db.Sandbox{}, fmt.Errorf("template %q not found: %w", p.Template, err)
}
templateTeamID := tmpl.TeamID
templateID := tmpl.ID
templateDefaultUser := tmpl.DefaultUser
var templateDefaultEnv map[string]string
if len(tmpl.DefaultEnv) > 0 {
_ = json.Unmarshal(tmpl.DefaultEnv, &templateDefaultEnv)
}
if tmpl.Type == "snapshot" {
p.VCPUs = tmpl.Vcpus
p.MemoryMB = tmpl.MemoryMb
}
if !p.TeamID.Valid {
return db.Sandbox{}, fmt.Errorf("invalid request: team_id is required")
}
team, err := s.DB.GetTeam(ctx, p.TeamID)
if err != nil {
return db.Sandbox{}, fmt.Errorf("team not found: %w", err)
}
host, err := s.Scheduler.SelectHost(ctx, p.TeamID, team.IsByoc, p.MemoryMB, 0)
if err != nil {
return db.Sandbox{}, fmt.Errorf("select host: %w", err)
}
agent, err := s.Pool.GetForHost(host)
if err != nil {
return db.Sandbox{}, fmt.Errorf("get agent client: %w", err)
}
sandboxID := id.NewSandboxID()
sandboxIDStr := id.FormatSandboxID(sandboxID)
hostIDStr := id.FormatHostID(host.ID)
sb, err := s.DB.InsertSandbox(ctx, db.InsertSandboxParams{
ID: sandboxID,
TeamID: p.TeamID,
HostID: host.ID,
Template: p.Template,
Status: "starting",
Vcpus: p.VCPUs,
MemoryMb: p.MemoryMB,
TimeoutSec: p.TimeoutSec,
DiskSizeMb: 0,
TemplateID: templateID,
TemplateTeamID: templateTeamID,
Metadata: []byte("{}"),
})
if err != nil {
return db.Sandbox{}, fmt.Errorf("insert sandbox: %w", err)
}
teamIDStr := id.FormatTeamID(p.TeamID)
go s.createInBackground(sandboxID, sandboxIDStr, hostIDStr, teamIDStr, agent, p, templateTeamID, templateID, templateDefaultUser, templateDefaultEnv)
return sb, nil
}
func (s *SandboxService) createInBackground(
sandboxID pgtype.UUID, sandboxIDStr, hostIDStr, teamIDStr string,
agent hostagentClient, p SandboxCreateParams,
templateTeamID, templateID pgtype.UUID,
defaultUser string, defaultEnv map[string]string,
) {
bgCtx, cancel := context.WithTimeout(context.Background(), 10*time.Minute)
defer cancel()
resp, err := agent.CreateSandbox(bgCtx, connect.NewRequest(&pb.CreateSandboxRequest{
SandboxId: sandboxIDStr,
Template: p.Template,
TeamId: id.UUIDString(templateTeamID),
TemplateId: id.UUIDString(templateID),
Vcpus: p.VCPUs,
MemoryMb: p.MemoryMB,
TimeoutSec: p.TimeoutSec,
DiskSizeMb: 0,
DefaultUser: defaultUser,
DefaultEnv: defaultEnv,
}))
if err != nil {
slog.Warn("background create failed", "sandbox_id", sandboxIDStr, "error", err)
errCtx, errCancel := context.WithTimeout(context.Background(), 10*time.Second)
defer errCancel()
if _, dbErr := s.DB.UpdateSandboxStatusIf(errCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "starting", Status_2: "error",
}); dbErr != nil {
slog.Warn("failed to update sandbox to error after create failure", "id", sandboxIDStr, "error", dbErr)
}
s.publishEvent(errCtx, SandboxStateEvent{
Event: "sandbox.failed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Error: err.Error(), Timestamp: time.Now().Unix(),
})
return
}
if resp.Msg.DiskSizeMb > 0 {
if err := s.DB.UpdateSandboxDiskSize(bgCtx, db.UpdateSandboxDiskSizeParams{
ID: sandboxID,
DiskSizeMb: resp.Msg.DiskSizeMb,
}); err != nil {
slog.Warn("failed to update sandbox disk size", "id", sandboxIDStr, "error", err)
}
}
now := time.Now()
if _, dbErr := s.DB.UpdateSandboxRunningIf(bgCtx, db.UpdateSandboxRunningIfParams{
ID: sandboxID,
Status: "starting",
HostIp: resp.Msg.HostIp,
StartedAt: pgtype.Timestamptz{
Time: now,
Valid: true,
},
}); dbErr != nil {
slog.Warn("failed to update sandbox running after create", "id", sandboxIDStr, "error", dbErr)
}
if meta := resp.Msg.Metadata; len(meta) > 0 {
metaJSON, _ := json.Marshal(meta)
if err := s.DB.UpdateSandboxMetadata(bgCtx, db.UpdateSandboxMetadataParams{
ID: sandboxID, Metadata: metaJSON,
}); err != nil {
slog.Warn("failed to store sandbox metadata", "id", sandboxIDStr, "error", err)
}
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.started", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
HostIP: resp.Msg.HostIp, Metadata: resp.Msg.Metadata,
Timestamp: now.Unix(),
})
}
// List returns active sandboxes (excludes stopped/error) belonging to the given team.
func (s *SandboxService) List(ctx context.Context, teamID pgtype.UUID) ([]db.Sandbox, error) {
return s.DB.ListSandboxesByTeam(ctx, teamID)
}
// Get returns a single sandbox by ID, scoped to the given team.
func (s *SandboxService) Get(ctx context.Context, sandboxID, teamID pgtype.UUID) (db.Sandbox, error) {
return s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
}
// Pause asynchronously pauses a running sandbox. The DB CAS from "running"
// to "pausing" is the authoritative gate against concurrent Pause/Destroy
// calls; if it loses, no agent RPC fires.
func (s *SandboxService) Pause(ctx context.Context, sandboxID, teamID pgtype.UUID) (db.Sandbox, error) {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return db.Sandbox{}, fmt.Errorf("sandbox not found: %w", err)
}
if sb.Status == "paused" {
return sb, nil
}
if _, err := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "running", Status_2: "pausing",
}); err != nil {
return db.Sandbox{}, fmt.Errorf("sandbox not in running state (current: %s)", sb.Status)
}
agent, err := s.agentForHost(ctx, sb.HostID)
if err != nil {
// Roll back the CAS so the sandbox isn't stuck in "pausing".
if _, rerr := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "pausing", Status_2: "running",
}); rerr != nil {
slog.Warn("failed to roll back pausing→running", "id", id.FormatSandboxID(sandboxID), "error", rerr)
}
return db.Sandbox{}, err
}
sandboxIDStr := id.FormatSandboxID(sandboxID)
hostIDStr := id.FormatHostID(sb.HostID)
teamIDStr := id.FormatTeamID(sb.TeamID)
go s.pauseInBackground(sandboxID, sandboxIDStr, hostIDStr, teamIDStr, agent)
sb.Status = "pausing"
return sb, nil
}
func (s *SandboxService) pauseInBackground(sandboxID pgtype.UUID, sandboxIDStr, hostIDStr, teamIDStr string, agent hostagentClient) {
bgCtx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
defer cancel()
// Flush metrics before the VM stops sampling so the persisted history
// covers the entire run-up to the pause.
s.flushAndPersistMetrics(bgCtx, agent, sandboxID, true)
if _, err := agent.PauseSandbox(bgCtx, connect.NewRequest(&pb.PauseSandboxRequest{
SandboxId: sandboxIDStr,
})); err != nil {
slog.Warn("background pause failed", "sandbox_id", sandboxIDStr, "error", err)
// Best-effort: try to recover the sandbox back to "running" so the
// user isn't stuck in "pausing".
if _, dbErr := s.DB.UpdateSandboxStatusIf(bgCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "pausing", Status_2: "running",
}); dbErr != nil {
slog.Warn("failed to recover pausing→running after pause failure", "id", sandboxIDStr, "error", dbErr)
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.pause_failed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Error: err.Error(), Timestamp: time.Now().Unix(),
})
return
}
if _, err := s.DB.UpdateSandboxStatusIf(bgCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "pausing", Status_2: "paused",
}); err != nil {
slog.Warn("failed to update sandbox to paused", "sandbox_id", sandboxIDStr, "error", err)
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.paused", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Timestamp: time.Now().Unix(),
})
}
// Resume asynchronously resumes a paused sandbox on its original host.
// The DB CAS from "paused" to "resuming" gates concurrent Resume/Destroy.
func (s *SandboxService) Resume(ctx context.Context, sandboxID, teamID pgtype.UUID) (db.Sandbox, error) {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return db.Sandbox{}, fmt.Errorf("sandbox not found: %w", err)
}
if sb.Status == "running" {
return sb, nil
}
if _, err := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "paused", Status_2: "resuming",
}); err != nil {
return db.Sandbox{}, fmt.Errorf("sandbox not in paused state (current: %s)", sb.Status)
}
agent, err := s.agentForHost(ctx, sb.HostID)
if err != nil {
if _, rerr := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "resuming", Status_2: "paused",
}); rerr != nil {
slog.Warn("failed to roll back resuming→paused", "id", id.FormatSandboxID(sandboxID), "error", rerr)
}
return db.Sandbox{}, err
}
// Look up template defaults so a resumed sandbox has the same env as
// the original Create did.
var defaultUser string
var defaultEnv map[string]string
if tmpl, terr := s.DB.GetTemplate(ctx, sb.TemplateID); terr == nil {
defaultUser = tmpl.DefaultUser
if len(tmpl.DefaultEnv) > 0 {
_ = json.Unmarshal(tmpl.DefaultEnv, &defaultEnv)
}
}
sandboxIDStr := id.FormatSandboxID(sandboxID)
hostIDStr := id.FormatHostID(sb.HostID)
teamIDStr := id.FormatTeamID(sb.TeamID)
go s.resumeInBackground(sandboxID, sandboxIDStr, hostIDStr, teamIDStr, agent, sb.TimeoutSec, defaultUser, defaultEnv)
sb.Status = "resuming"
return sb, nil
}
func (s *SandboxService) resumeInBackground(
sandboxID pgtype.UUID, sandboxIDStr, hostIDStr, teamIDStr string,
agent hostagentClient, timeoutSec int32,
defaultUser string, defaultEnv map[string]string,
) {
bgCtx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
defer cancel()
resp, err := agent.ResumeSandbox(bgCtx, connect.NewRequest(&pb.ResumeSandboxRequest{
SandboxId: sandboxIDStr,
TimeoutSec: timeoutSec,
DefaultUser: defaultUser,
DefaultEnv: defaultEnv,
}))
if err != nil {
slog.Warn("background resume failed", "sandbox_id", sandboxIDStr, "error", err)
if _, dbErr := s.DB.UpdateSandboxStatusIf(bgCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "resuming", Status_2: "paused",
}); dbErr != nil {
slog.Warn("failed to recover resuming→paused after resume failure", "id", sandboxIDStr, "error", dbErr)
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.resume_failed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Error: err.Error(), Timestamp: time.Now().Unix(),
})
return
}
now := time.Now()
if _, err := s.DB.UpdateSandboxRunningIf(bgCtx, db.UpdateSandboxRunningIfParams{
ID: sandboxID,
Status: "resuming",
HostIp: resp.Msg.HostIp,
StartedAt: pgtype.Timestamptz{Time: now, Valid: true},
}); err != nil {
slog.Warn("failed to update sandbox to running after resume", "id", sandboxIDStr, "error", err)
}
if meta := resp.Msg.Metadata; len(meta) > 0 {
metaJSON, _ := json.Marshal(meta)
if err := s.DB.UpdateSandboxMetadata(bgCtx, db.UpdateSandboxMetadataParams{
ID: sandboxID, Metadata: metaJSON,
}); err != nil {
slog.Warn("failed to store sandbox metadata after resume", "id", sandboxIDStr, "error", err)
}
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.resumed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
HostIP: resp.Msg.HostIp, Metadata: resp.Msg.Metadata,
Timestamp: now.Unix(),
})
}
// CreateSnapshot asynchronously snapshots a running or paused sandbox,
// publishing the result as a new template owned by the sandbox's team. The DB
// CAS from the sandbox's current status to "snapshotting" is the authoritative
// gate against concurrent Pause/Snapshot/Destroy calls; if it loses, no agent
// RPC fires. A running sandbox is snapshotted live (CH briefly paused, then
// resumed); a paused sandbox is snapshotted from its on-disk artefacts without
// reviving the VM. Either way the sandbox returns to its original status on
// completion. Returns the sandbox (now "snapshotting") and the resolved name.
func (s *SandboxService) CreateSnapshot(ctx context.Context, sandboxID, teamID pgtype.UUID, name string) (db.Sandbox, string, error) {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return db.Sandbox{}, "", fmt.Errorf("sandbox not found: %w", err)
}
if sb.Status != "running" && sb.Status != "paused" {
return db.Sandbox{}, "", fmt.Errorf("sandbox is not running or paused (status: %s)", sb.Status)
}
origStatus := sb.Status
if name == "" {
name = id.NewSnapshotName()
}
if err := validate.SafeName(name); err != nil {
return db.Sandbox{}, "", fmt.Errorf("invalid name: %w", err)
}
// Reject duplicate names up front so we don't pause the VM and dump memory
// only to fail on the template insert at the very end.
if _, err := s.DB.GetTemplateByTeam(ctx, db.GetTemplateByTeamParams{Name: name, TeamID: teamID}); err == nil {
return db.Sandbox{}, "", fmt.Errorf("conflict: a snapshot named %q already exists", name)
}
if _, err := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: origStatus, Status_2: "snapshotting",
}); err != nil {
return db.Sandbox{}, "", fmt.Errorf("sandbox not in %s state (current: %s)", origStatus, sb.Status)
}
agent, err := s.agentForHost(ctx, sb.HostID)
if err != nil {
// Roll back the CAS so the sandbox isn't stuck in "snapshotting".
if _, rerr := s.DB.UpdateSandboxStatusIf(ctx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "snapshotting", Status_2: origStatus,
}); rerr != nil {
slog.Warn("failed to roll back snapshotting→"+origStatus, "id", id.FormatSandboxID(sandboxID), "error", rerr)
}
return db.Sandbox{}, "", err
}
sandboxIDStr := id.FormatSandboxID(sandboxID)
hostIDStr := id.FormatHostID(sb.HostID)
teamIDStr := id.FormatTeamID(sb.TeamID)
// Notify other clients that the badge moved to "snapshotting".
s.publishStateChanged(ctx, sandboxIDStr, teamIDStr, hostIDStr, origStatus, "snapshotting")
go s.snapshotInBackground(sandboxID, sandboxIDStr, hostIDStr, teamIDStr, teamID, agent, name, origStatus, sb.Vcpus, sb.MemoryMb)
sb.Status = "snapshotting"
return sb, name, nil
}
func (s *SandboxService) snapshotInBackground(
sandboxID pgtype.UUID, sandboxIDStr, hostIDStr, teamIDStr string, teamID pgtype.UUID,
agent hostagentClient, name, origStatus string, vcpus, memoryMB int32,
) {
bgCtx, cancel := context.WithTimeout(context.Background(), 10*time.Minute)
defer cancel()
newTemplateID := id.NewSandboxID() // any random UUID
templateUUID := pgtype.UUID{Bytes: newTemplateID.Bytes, Valid: true}
resp, err := agent.CreateSnapshot(bgCtx, connect.NewRequest(&pb.CreateSnapshotRequest{
SandboxId: sandboxIDStr,
Name: name,
TeamId: id.UUIDString(teamID),
TemplateId: id.UUIDString(templateUUID),
}))
// Either way, the host-side op is done; return the badge to its original
// status (running for a live snapshot, paused for an on-disk one). Use a CAS
// so a concurrent Destroy (which sets "stopping") wins: if the CAS misses,
// the sandbox is no longer ours and we must NOT announce its old status. The
// snapshot itself is still valid and is registered below — a snapshot
// template outlives its source sandbox.
if _, derr := s.DB.UpdateSandboxStatusIf(bgCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "snapshotting", Status_2: origStatus,
}); derr != nil {
slog.Warn("snapshotting→"+origStatus+" CAS missed (sandbox moved on); skipping state signal", "sandbox_id", sandboxIDStr, "error", derr)
} else {
s.publishStateChanged(bgCtx, sandboxIDStr, teamIDStr, hostIDStr, "snapshotting", origStatus)
}
if err != nil {
slog.Warn("background snapshot failed", "sandbox_id", sandboxIDStr, "error", err)
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.snapshot_failed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Metadata: map[string]string{"name": name}, Error: err.Error(), Timestamp: time.Now().Unix(),
})
return
}
if _, err := s.DB.InsertTemplate(bgCtx, db.InsertTemplateParams{
ID: templateUUID,
Name: name,
Type: "snapshot",
Vcpus: vcpus,
MemoryMb: memoryMB,
SizeBytes: resp.Msg.SizeBytes,
TeamID: teamID,
DefaultUser: "",
DefaultEnv: []byte("{}"),
Metadata: []byte("{}"),
}); err != nil {
slog.Warn("failed to insert snapshot template", "sandbox_id", sandboxIDStr, "name", name, "error", err)
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.snapshot_failed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Metadata: map[string]string{"name": name}, Error: "failed to register snapshot", Timestamp: time.Now().Unix(),
})
return
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.snapshotted", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Metadata: map[string]string{"name": name}, Timestamp: time.Now().Unix(),
})
}
// publishStateChanged emits a transient capsule.state.changed event so the
// dashboard flips the status badge during a transition that has no terminal
// lifecycle verb of its own (e.g. the snapshotting round-trip).
func (s *SandboxService) publishStateChanged(ctx context.Context, sandboxIDStr, teamIDStr, hostIDStr, from, to string) {
s.publishEvent(ctx, SandboxStateEvent{
Event: "sandbox.state_changed", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Metadata: map[string]string{"from": from, "to": to}, Timestamp: time.Now().Unix(),
})
}
// Destroy stops a sandbox asynchronously. Pre-marks the DB status as
// "stopping" and fires the agent RPC in a background goroutine.
func (s *SandboxService) Destroy(ctx context.Context, sandboxID, teamID pgtype.UUID) error {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return fmt.Errorf("sandbox not found: %w", err)
}
if sb.Status == "stopped" || sb.Status == "error" {
return nil
}
agent, _, err := s.agentForSandbox(ctx, sandboxID)
if err != nil {
return err
}
sandboxIDStr := id.FormatSandboxID(sandboxID)
hostIDStr := id.FormatHostID(sb.HostID)
teamIDStr := id.FormatTeamID(sb.TeamID)
prevStatus := sb.Status
if _, err := s.DB.UpdateSandboxStatus(ctx, db.UpdateSandboxStatusParams{
ID: sandboxID, Status: "stopping",
}); err != nil {
return fmt.Errorf("pre-mark stopping: %w", err)
}
go s.destroyInBackground(sandboxID, sandboxIDStr, hostIDStr, teamIDStr, agent, prevStatus)
return nil
}
func (s *SandboxService) destroyInBackground(sandboxID pgtype.UUID, sandboxIDStr, hostIDStr, teamIDStr string, agent hostagentClient, prevStatus string) {
bgCtx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
defer cancel()
if prevStatus == "running" || prevStatus == "pausing" {
s.flushAndPersistMetrics(bgCtx, agent, sandboxID, false)
}
if _, err := agent.DestroySandbox(bgCtx, connect.NewRequest(&pb.DestroySandboxRequest{
SandboxId: sandboxIDStr,
})); err != nil && connect.CodeOf(err) != connect.CodeNotFound {
slog.Warn("background destroy failed", "sandbox_id", sandboxIDStr, "error", err)
}
if prevStatus == "paused" {
_ = s.DB.DeleteSandboxMetricPointsByTier(bgCtx, db.DeleteSandboxMetricPointsByTierParams{
SandboxID: sandboxID, Tier: "10m",
})
_ = s.DB.DeleteSandboxMetricPointsByTier(bgCtx, db.DeleteSandboxMetricPointsByTierParams{
SandboxID: sandboxID, Tier: "2h",
})
}
if _, err := s.DB.UpdateSandboxStatusIf(bgCtx, db.UpdateSandboxStatusIfParams{
ID: sandboxID, Status: "stopping", Status_2: "stopped",
}); err != nil {
slog.Warn("failed to update sandbox to stopped", "sandbox_id", sandboxIDStr, "error", err)
}
s.publishEvent(bgCtx, SandboxStateEvent{
Event: "sandbox.stopped", SandboxID: sandboxIDStr, TeamID: teamIDStr, HostID: hostIDStr,
Timestamp: time.Now().Unix(),
})
}
// flushAndPersistMetrics calls FlushSandboxMetrics on the agent and stores
// the returned data to DB. If allTiers is true, all three tiers are saved;
// otherwise only the 24h tier (for post-destroy analytics).
func (s *SandboxService) flushAndPersistMetrics(ctx context.Context, agent hostagentClient, sandboxID pgtype.UUID, allTiers bool) {
sandboxIDStr := id.FormatSandboxID(sandboxID)
resp, err := agent.FlushSandboxMetrics(ctx, connect.NewRequest(&pb.FlushSandboxMetricsRequest{
SandboxId: sandboxIDStr,
}))
if err != nil {
slog.Warn("flush metrics failed (best-effort)", "sandbox_id", sandboxIDStr, "error", err)
return
}
msg := resp.Msg
if allTiers {
s.persistMetricPoints(ctx, sandboxID, "10m", msg.Points_10M)
s.persistMetricPoints(ctx, sandboxID, "2h", msg.Points_2H)
}
s.persistMetricPoints(ctx, sandboxID, "24h", msg.Points_24H)
}
func (s *SandboxService) persistMetricPoints(ctx context.Context, sandboxID pgtype.UUID, tier string, points []*pb.MetricPoint) {
sandboxIDStr := id.FormatSandboxID(sandboxID)
for _, p := range points {
if err := s.DB.InsertSandboxMetricPoint(ctx, db.InsertSandboxMetricPointParams{
SandboxID: sandboxID,
Tier: tier,
Ts: p.TimestampUnix,
CpuPct: p.CpuPct,
MemBytes: p.MemBytes,
DiskBytes: p.DiskBytes,
}); err != nil {
slog.Warn("persist metric point failed", "sandbox_id", sandboxIDStr, "tier", tier, "error", err)
}
}
}
// GetDiskUsage returns the current disk usage in bytes for a sandbox.
// For running or paused sandboxes, it queries the host agent for live data.
// For other states or when the agent is unreachable, it falls back to the
// last known metric point from the database.
func (s *SandboxService) GetDiskUsage(ctx context.Context, sandboxID, teamID pgtype.UUID) (int64, error) {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return 0, fmt.Errorf("sandbox not found: %w", err)
}
// For running or paused sandboxes, try the agent for live disk usage.
if sb.Status == "running" || sb.Status == "paused" {
sandboxIDStr := id.FormatSandboxID(sandboxID)
agent, hostErr := s.agentForHost(ctx, sb.HostID)
if hostErr == nil {
resp, err := agent.GetSandboxMetrics(ctx, connect.NewRequest(&pb.GetSandboxMetricsRequest{
SandboxId: sandboxIDStr,
Range: "5m",
}))
if err == nil && len(resp.Msg.Points) > 0 {
last := resp.Msg.Points[len(resp.Msg.Points)-1]
return last.DiskBytes, nil
}
}
}
// Fallback: query the database for the last known metric point.
point, err := s.DB.GetLatestSandboxMetricPoint(ctx, sandboxID)
if err != nil {
return 0, err
}
return point.DiskBytes, nil
}
// Ping resets the inactivity timer for a running sandbox.
func (s *SandboxService) Ping(ctx context.Context, sandboxID, teamID pgtype.UUID) error {
sb, err := s.DB.GetSandboxByTeam(ctx, db.GetSandboxByTeamParams{ID: sandboxID, TeamID: teamID})
if err != nil {
return fmt.Errorf("sandbox not found: %w", err)
}
if sb.Status != "running" {
return fmt.Errorf("sandbox is not running (status: %s)", sb.Status)
}
agent, _, err := s.agentForSandbox(ctx, sandboxID)
if err != nil {
return err
}
sandboxIDStr := id.FormatSandboxID(sandboxID)
if _, err := agent.PingSandbox(ctx, connect.NewRequest(&pb.PingSandboxRequest{
SandboxId: sandboxIDStr,
})); err != nil {
return fmt.Errorf("agent ping: %w", err)
}
if err := s.DB.UpdateLastActive(ctx, db.UpdateLastActiveParams{
ID: sandboxID,
LastActiveAt: pgtype.Timestamptz{
Time: time.Now(),
Valid: true,
},
}); err != nil {
slog.Warn("ping: failed to update last_active_at", "sandbox_id", sandboxIDStr, "error", err)
}
return nil
}